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Simulator, Strategy

Release Dates:

Average Rating:



December 31, 1996, April 9, 2015

Linux, PC (Microsoft Windows), DOS, Mac



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High Difficulty: The steep difficulty curve in Afterlife can be daunting for new players.

Repetitive Elements: Afterlife may become repetitive after extended play, especially in the Simulator genre.

Bugs and Glitches: Some players have reported bugs that can disrupt the Afterlife experience.

Why To Avoid

Compelling Storyline: The narrative in Afterlife is deeply engaging, making it a must-play for Simulator fans.

Innovative Mechanics: Afterlife introduces new and innovative mechanics in the Simulator genre.

High Replay Value: Afterlife offers numerous reasons to replay, thanks to its Simulator elements.

Why To Play

Telling people where to go is just the beginning. Welcome to Afterlife, a world-building simulation that lets you create the hereafter in the here and now. Possessed of an unearthly sense of humor, it all begins in a god-knows-where galaxy. As a "regional spiritual director" your task, given to you by the Powers That Be, is to develop two prime planes of “unreal estate” - heaven and hell - simultaneously. Keep the billions of souls happy by giving them the rewards and punishments they deserve.

The wages of sin are plentiful. Open up your afterlife with the Pearly Gates of Heaven or the Fiery Gates of Hell, zone for the Seven Deadly Sins and/or their respective Virtues. Then lay down some roads. Soon, the dearly departed arrive in droves. Keep them in your afterlife and you flourish. Lose too many along the way and it may mean a visit from the Four Surfers of the Apocalypso (not a good time). Factor in a half-dozen or so supernatural disasters (not including total annihilation), money problems and headaches from the planet and you're in for infinite hours of gameplay.



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