Beyond Zork: The Coconut of Quendor
Role-playing (RPG), Adventure
Release Dates:
Average Rating:
Developers/Publishers:
Infocom
September 15, 1987, December 31, 1987, December 31, 1988
DOS, Mac, Commodore C64/128/MAX, Amiga, Atari ST/STE, Apple II, Apple IIGS
Platforms:
Videos
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Requires Patience: The game’s pacing might be slow for those who prefer fast-paced Role-playing (RPG) games.
Bugs and Glitches: Some players have reported bugs that can disrupt the Beyond Zork: The Coconut of Quendor experience.
Repetitive Elements: Beyond Zork: The Coconut of Quendor may become repetitive after extended play, especially in the Role-playing (RPG) genre.
Why To Avoid
Community Driven: The game has a strong community, which enhances the multiplayer experience.
Beautiful World: Explore the stunning world of Beyond Zork: The Coconut of Quendor, a visual treat for fans of Role-playing (RPG).
High Replay Value: Beyond Zork: The Coconut of Quendor offers numerous reasons to replay, thanks to its Role-playing (RPG) elements.
Why To Play
Beyond Zork: The Coconut of Quendor is an interactive fiction computer game written by Brian Moriarty and released by Infocom in 1987. It was one of the last games in Infocom's Zork series It signified a notable departure from the standard format of Infocom's earlier games which relied purely on text and puzzle-solving: among other features, Beyond Zork incorporated an on-screen map, the use of character statistics and levels, and RPG combat elements.
The game, Infocom's twenty-ninth, was available on the Amiga (512kb), Apple (128kb), Atari ST, Commodore 128, and IBM (192kb), and the Macintosh (512kb) computers
The player explores the Southlands of Quendor somewhat aimlessly at first. Soon, however, a task is bestowed by the Implementors, a group of godlike creatures jokingly based on Infocom's game designers. The Coconut of Quendor, an incredibly powerful artifact that embodies the whole of Magic, has fallen into the claws of an unspeakably foul beast: an Ur-grue. Rumoured to be the spirits of fallen Implementors, Ur-Grues can surround themselves in a sphere of darkness that only sunlight can pierce. The player must recover the Coconut from this monster's grasp or face the unthinkable consequences.