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Castlevania: Circle of the Moon

Platform, Role-playing (RPG), Adventure

Release Dates:

Average Rating:

Developers/Publishers:

Konami, Gradiente

March 21, 2001, June 11, 2001, June 22, 2001, August 27, 2014, October 9, 2014, January 29, 2015, December 31, 2001

Game Boy Advance, Wii U

Platforms:

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Repetitive Elements: Castlevania: Circle of the Moon may become repetitive after extended play, especially in the Platform genre.

Requires Patience: The game’s pacing might be slow for those who prefer fast-paced Platform games.

Bugs and Glitches: Some players have reported bugs that can disrupt the Castlevania: Circle of the Moon experience.

Why To Avoid

Beautiful World: Explore the stunning world of Castlevania: Circle of the Moon, a visual treat for fans of Platform.

Community Driven: The game has a strong community, which enhances the multiplayer experience.

Compelling Storyline: The narrative in Castlevania: Circle of the Moon is deeply engaging, making it a must-play for Platform fans.

Why To Play

Castlevania: Circle of the Moon is the first of the series to be based on the action/RPG structure of Castlevania:Symphony of the Night rather than the level-based action style of all previous Castlevania games. Dracula's castle is a single continuous building, and as Nathan discovers artifacts within it he gains new abilities that allow him to explore more of it. While Nathan can only use his Killer Whip as a weapon, he can find and equip different kinds of armor and accessories that change his stats. Unique to this entry in the series is the Dual Set-up System, where a combination of two cards will give Nathan distinctive magical abilities. For example, equipping a fire type card with a whip card will give the Killer Whip a fire attribute, while equipping it with a summon card will let Nathan summon a fire demon to attack onscreen enemies.

Summary

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