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Crash Bandicoot: The Wrath of Cortex

Platform

Release Dates:

Average Rating:

Developers/Publishers:

Traveller's Tales, Universal Interactive Studios, Konami, Eurocom Entertainment Software

September 17, 2002, November 1, 2002, December 4, 2003, October 29, 2001, November 23, 2001, December 20, 2001, March 28, 2003, April 16, 2002, April 26, 2002, October 24, 2002, December 4, 2007

PlayStation 2, Xbox, Xbox 360, Nintendo GameCube

Platforms:

Videos

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Repetitive Elements: Crash Bandicoot: The Wrath of Cortex may become repetitive after extended play, especially in the Platform genre.

High Difficulty: The steep difficulty curve in Crash Bandicoot: The Wrath of Cortex can be daunting for new players.

Bugs and Glitches: Some players have reported bugs that can disrupt the Crash Bandicoot: The Wrath of Cortex experience.

Why To Avoid

Beautiful World: Explore the stunning world of Crash Bandicoot: The Wrath of Cortex, a visual treat for fans of Platform.

Innovative Mechanics: Crash Bandicoot: The Wrath of Cortex introduces new and innovative mechanics in the Platform genre.

Community Driven: The game has a strong community, which enhances the multiplayer experience.

Why To Play

Crash Bandicoot: The Wrath of Cortex is the fourth mainline series game and the first to feature Crash Bandicoot on the PlayStation 2. It was later ported to the GameCube and Xbox, making it his first multiplatform appearance. The player controls Crash and his younger sister Coco who must gather 25 crystals and defeat the main antagonists of the story, Doctor Neo Cortex and his new super weapon Crunch Bandicoot. Much of the game takes place in a Virtual Reality Hub System created by Coco to help Crash gather the crystals. The gameplay is similar to the older games of the series.

Summary

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