Diablo
Role-playing (RPG), Strategy
Release Dates:
Average Rating:
Developers/Publishers:
Blizzard Entertainment, Electronic Arts, Square Electronic Arts, Sourcenext, Blizzard North, Climax Group
December 31, 1996, December 31, 1997, May 8, 1998, March 1, 1998, April 1, 1998, April 28, 1998, July 9, 1998, March 7, 2019
PC (Microsoft Windows), PlayStation, Mac
Platforms:
Videos
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Content Gaps: Some areas of Diablo feel underdeveloped or lacking in content.
High Difficulty: The steep difficulty curve in Diablo can be daunting for new players.
Repetitive Elements: Diablo may become repetitive after extended play, especially in the Role-playing (RPG) genre.
Why To Avoid
Community Driven: The game has a strong community, which enhances the multiplayer experience.
High Replay Value: Diablo offers numerous reasons to replay, thanks to its Role-playing (RPG) elements.
Compelling Storyline: The narrative in Diablo is deeply engaging, making it a must-play for Role-playing (RPG) fans.
Why To Play
Diablo is an isometric strategy RPG and one of the most well-known examples of the action-RPG subgenre. Although some of the game mechanics resemble a typical RPG, all actions are done in real-time just like in an action game. The player have to kill hordes of monsters through randomized dungeon levels in order to gain adventure points, gold and a variety of equipment to bolster the hero's monster-killing potency.