Fire Emblem: Genealogy of the Holy War
Role-playing (RPG), Strategy, Turn-based strategy (TBS)
Release Dates:
Average Rating:
Developers/Publishers:
Nintendo, Intelligent Systems
May 14, 1996, January 30, 2007, April 27, 2013
Wii, Wii U, Super Famicom, Nintendo Switch
Platforms:
Videos
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Content Gaps: Some areas of Fire Emblem: Genealogy of the Holy War feel underdeveloped or lacking in content.
High Difficulty: The steep difficulty curve in Fire Emblem: Genealogy of the Holy War can be daunting for new players.
Bugs and Glitches: Some players have reported bugs that can disrupt the Fire Emblem: Genealogy of the Holy War experience.
Why To Avoid
Community Driven: The game has a strong community, which enhances the multiplayer experience.
Innovative Mechanics: Fire Emblem: Genealogy of the Holy War introduces new and innovative mechanics in the Role-playing (RPG) genre.
Compelling Storyline: The narrative in Fire Emblem: Genealogy of the Holy War is deeply engaging, making it a must-play for Role-playing (RPG) fans.
Why To Play
Fire Emblem: Genealogy of the Holy War is a Japanese Super Famicom tactical role-playing game developed by Intelligent Systems and published by Nintendo. It was released on May 14, 1996 in Japan. It is the fourth title in the Fire Emblem series, the second Fire Emblem title for the Super Famicom, and the last game produced by the late Gunpei Yokoi. It was released on the Japanese Virtual Console service on January 30, 2007. The game was originally to be titled as Fire Emblem: Light Inheritors.