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Fire Emblem: Thracia 776

Role-playing (RPG), Strategy, Tactical

Release Dates:

Average Rating:

Developers/Publishers:

Nintendo, Intelligent Systems

September 1, 1999, July 10, 2013, July 15, 2008

Wii, Wii U, Super Famicom

Platforms:

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Requires Patience: The game’s pacing might be slow for those who prefer fast-paced Role-playing (RPG) games.

Content Gaps: Some areas of Fire Emblem: Thracia 776 feel underdeveloped or lacking in content.

Repetitive Elements: Fire Emblem: Thracia 776 may become repetitive after extended play, especially in the Role-playing (RPG) genre.

Why To Avoid

High Replay Value: Fire Emblem: Thracia 776 offers numerous reasons to replay, thanks to its Role-playing (RPG) elements.

Compelling Storyline: The narrative in Fire Emblem: Thracia 776 is deeply engaging, making it a must-play for Role-playing (RPG) fans.

Innovative Mechanics: Fire Emblem: Thracia 776 introduces new and innovative mechanics in the Role-playing (RPG) genre.

Why To Play

Fire Emblem: Thracia 776 is a Japanese tactical role-playing game developed by Intelligent Systems and published by Nintendo, and the fifth installment in the Fire Emblem series. It is also the third and final Fire Emblem series title to be released on the Super Famicom.

Fire Emblem: Thracia 776 takes place between Chapters 5 and 6 of the previous game, Fire Emblem: Seisen no Keifu. Several characters from Fire Emblem: Seisen no Keifu appear, such as Leaf, Fin, and Nanna. It takes place in the Thracian peninsula in southeastern Jugdral.

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