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Full Throttle

Point-and-click, Puzzle, Adventure

Release Dates:

Average Rating:

Developers/Publishers:

LucasArts

April 30, 1995, December 31, 1995, December 31, 1996, November 13, 2002, December 31, 2002

PC (Microsoft Windows), DOS, Mac

Platforms:

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High Difficulty: The steep difficulty curve in Full Throttle can be daunting for new players.

Requires Patience: The game’s pacing might be slow for those who prefer fast-paced Point-and-click games.

Repetitive Elements: Full Throttle may become repetitive after extended play, especially in the Point-and-click genre.

Why To Avoid

Beautiful World: Explore the stunning world of Full Throttle, a visual treat for fans of Point-and-click.

Community Driven: The game has a strong community, which enhances the multiplayer experience.

High Replay Value: Full Throttle offers numerous reasons to replay, thanks to its Point-and-click elements.

Why To Play

Full Throttle is a computer adventure game developed and published by LucasArts. It was designed by Tim Schafer, who would later go on to design Grim Fandango, Psychonauts and Brütal Legend. The game features voice actors Roy Conrad and Mark Hamill. It was released on April 30, 1995. It is the tenth game to use the SCUMM adventure game engine.

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