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Gran Turismo 3: A-Spec

Racing, Simulator

Release Dates:

Average Rating:


Polyphony Digital, Sony Computer Entertainment

April 28, 2001, July 10, 2001, July 20, 2001

PlayStation 2



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Repetitive Elements: Gran Turismo 3: A-Spec may become repetitive after extended play, especially in the Racing genre.

Bugs and Glitches: Some players have reported bugs that can disrupt the Gran Turismo 3: A-Spec experience.

Requires Patience: The game’s pacing might be slow for those who prefer fast-paced Racing games.

Why To Avoid

Compelling Storyline: The narrative in Gran Turismo 3: A-Spec is deeply engaging, making it a must-play for Racing fans.

Beautiful World: Explore the stunning world of Gran Turismo 3: A-Spec, a visual treat for fans of Racing.

High Replay Value: Gran Turismo 3: A-Spec offers numerous reasons to replay, thanks to its Racing elements.

Why To Play

More than two years in the making, Gran Turismo 3 A-spec features over 150 detailed cars -- each composed of more than 4,000 polygons -- 60 beginner, amateur and professional championship races, as well as ten endurance races and ten rally races. In addition to all-new special effects, such as sun glare, heat distortion and reflections, Gran Turismo 3 A-spec also provides up a soundtrack of more than 20 licensed tracks, and an even better replay mode with TV-style camera views. Two gamers can go head-to-head via split-screen and up to six can duke it out by linking multiple systems together via i.LINK. Released worldwide in 2001, Gran Turismo 3 a-Spec was designed by Polyphony Digital.



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