top of page

Indiana Jones and the Fate of Atlantis

Point-and-click, Puzzle, Adventure

Release Dates:

Average Rating:

Developers/Publishers:

U.S. Gold, LucasArts, Disney Interactive

December 31, 1993, June 1, 1992, July 8, 2009, October 28, 2014

Linux, PC (Microsoft Windows), DOS, Mac, Amiga

Platforms:

Videos

No Videos

Content Gaps: Some areas of Indiana Jones and the Fate of Atlantis feel underdeveloped or lacking in content.

Repetitive Elements: Indiana Jones and the Fate of Atlantis may become repetitive after extended play, especially in the Point-and-click genre.

Requires Patience: The game’s pacing might be slow for those who prefer fast-paced Point-and-click games.

Why To Avoid

Innovative Mechanics: Indiana Jones and the Fate of Atlantis introduces new and innovative mechanics in the Point-and-click genre.

Compelling Storyline: The narrative in Indiana Jones and the Fate of Atlantis is deeply engaging, making it a must-play for Point-and-click fans.

High Replay Value: Indiana Jones and the Fate of Atlantis offers numerous reasons to replay, thanks to its Point-and-click elements.

Why To Play

A point-and-click adventure game by LucasArts originally released in 1992. Almost a year later, it was reissued on CD-ROM as an enhanced "talkie" edition with full voice acting and digitized sound effects. In 2009, this version was also released as an unlockable extra of the Wii action game Indiana Jones and the Staff of Kings, and as a digitally distributed Steam title. The seventh game to use the script language SCUMM, Fate of Atlantis has the player explore environments and interact with objects and characters by using commands constructed with predetermined verbs. It features three distinctive paths to select, influencing story development, gameplay and puzzles.

Summary

Websites

bottom of page