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Lotus Challenge

Racing, Simulator

Release Dates:

Average Rating:


Kuju Entertainment, Ignition Entertainment

July 29, 2004, November 2, 2001, February 23, 2003, April 30, 2003

PC (Microsoft Windows), PlayStation 2, Xbox, Nintendo GameCube



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Bugs and Glitches: Some players have reported bugs that can disrupt the Lotus Challenge experience.

Requires Patience: The game’s pacing might be slow for those who prefer fast-paced Racing games.

Repetitive Elements: Lotus Challenge may become repetitive after extended play, especially in the Racing genre.

Why To Avoid

Innovative Mechanics: Lotus Challenge introduces new and innovative mechanics in the Racing genre.

Compelling Storyline: The narrative in Lotus Challenge is deeply engaging, making it a must-play for Racing fans.

Community Driven: The game has a strong community, which enhances the multiplayer experience.

Why To Play

Racing game, featuring 37 cars licensed by England's prestigious manufacturer, from vintage roadsters to high-tech concept cars designed by Lotus Engineers exclusively for the game. Players compete on 15 race tracks, ranging from highly detailed real-world city locations to exhilarating custom circuits and speedways. The game features five modes. In addition to standard racing challenges, Lotus Challenge there is also an innovative Story mode, requiring the player to perform a variety of stunts, missions and challenges -- weaving through oncoming traffic to escape the paparazzi, hill-climbs on treacherous, snowy alpine tracks, being filmed jumping lines of school buses for adverts and many others. The GameCube version, previously referred to as Lotus Extreme, is based on the Motor Trend-licensed game of the same name on Xbox.



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