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Maniac Mansion

Point-and-click, Adventure

Release Dates:

Average Rating:

Developers/Publishers:

Lucasfilm Games, Lucasfilm Games, Jaleco USA

October 1, 1987, January 1, 1989, March 1, 1988, December 31, 1989, December 31, 1987, December 18, 2017, September 1, 1990

PC (Microsoft Windows), DOS, Mac, Commodore C64/128/MAX, Amiga, Nintendo Entertainment System, Atari ST/STE, Apple II, Family Computer

Platforms:

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Requires Patience: The game’s pacing might be slow for those who prefer fast-paced Point-and-click games.

High Difficulty: The steep difficulty curve in Maniac Mansion can be daunting for new players.

Content Gaps: Some areas of Maniac Mansion feel underdeveloped or lacking in content.

Why To Avoid

High Replay Value: Maniac Mansion offers numerous reasons to replay, thanks to its Point-and-click elements.

Compelling Storyline: The narrative in Maniac Mansion is deeply engaging, making it a must-play for Point-and-click fans.

Community Driven: The game has a strong community, which enhances the multiplayer experience.

Why To Play

Maniac Mansion is a 1987 graphic adventure video game developed and published by Lucasfilm Games. It follows teenage protagonist Dave Miller as he attempts to rescue his girlfriend from a mad scientist, whose mind has been enslaved by a sentient meteor. The player uses a point-and-click interface to guide Dave and two of his six playable friends through the scientist's mansion while solving puzzles and avoiding dangers. Gameplay is nonlinear, and the game must be completed in different ways based on the player's choice of characters. Initially released for the Commodore 64 and Apple II, Maniac Mansion was Lucasfilm Games' first self-published product.

Summary

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