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MDK

Shooter, Platform

Release Dates:

Average Rating:

Developers/Publishers:

Shiny Entertainment, Playmates Interactive Entertainment, Interplay Entertainment, Shokwave, Neversoft Entertainment

May 7, 1997, November 30, 1998, November 21, 1997, August 5, 1999, September 17, 2009, June 18, 1997, May 5, 1997, January 1, 1997

PC (Microsoft Windows), PlayStation, DOS, Mac

Platforms:

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Content Gaps: Some areas of MDK feel underdeveloped or lacking in content.

Repetitive Elements: MDK may become repetitive after extended play, especially in the Shooter genre.

Requires Patience: The game’s pacing might be slow for those who prefer fast-paced Shooter games.

Why To Avoid

Innovative Mechanics: MDK introduces new and innovative mechanics in the Shooter genre.

Community Driven: The game has a strong community, which enhances the multiplayer experience.

High Replay Value: MDK offers numerous reasons to replay, thanks to its Shooter elements.

Why To Play

The game tells the story of Kurt Hectic, a janitor who reluctantly must attempt to save Earth from an alien invasion of gigantic strip mining city-size vehicles named "Minecrawlers". These Minecrawlers are not only removing all of earth's natural resources, but are also crushing any people and cities that get in their way. Aided by his boss, the (possibly) insane inventor/scientist Dr. Fluke Hawkins, and a genetically engineered robotic two-legged/four-armed dog named Bones (although he prefers Max), Kurt must infiltrate each Minecrawler, and fight his way to the pilot, whom he must then kill before returning to Hawkins' in-orbit space station, the Jim Dandy.

Summary

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