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Moss

Platform, Puzzle, Adventure

Release Dates:

Average Rating:

Developers/Publishers:

Polyarc Games

77.57442812907411

February 27, 2018, June 7, 2018, May 21, 2019, February 22, 2023

Windows Mixed Reality, SteamVR, PlayStation VR, Oculus Quest, Oculus Rift, PlayStation VR2

Platforms:

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Repetitive Elements: Some players might find the gameplay of Moss repetitive, especially if they prefer more varied Platform, Puzzle, Adventure games.

Limited Content: Moss might not offer enough content to keep players engaged for extended periods.

Potential Frustrations: Certain aspects of the game can be frustrating, which may deter players who prefer a more streamlined experience.

Specific Appeal: The game's unique blend of Platform, Puzzle, Adventure elements may not cater to everyone's tastes.

Why To Avoid

Unique Concept: Moss stands out due to its Platform, Puzzle, Adventure elements, providing a refreshing experience for fans of the genre.

Engaging Gameplay: The game offers In Moss, players can reach out, touch, and interact with the environment while guiding Quill through her journey. As a character within the world, players will work together with Quill to solve puzzles, overcome obstacles, and conquer any danger that comes their way,” said Danny Bulla, co-founder and design director of Polyarc. “As gamers, we’ve been conditioned for years to hold a gamepad in our laps when playing games, letting our thumbs and fingers do the controlling. It has been a great experience to create an immersive game that encourages players to reach into and interact with a tactile world., ensuring players remain hooked and entertained.

Visually Appealing: Moss features stunning graphics and art design, enhancing the overall immersion.

Accessible Controls: With its intuitive controls and mechanics, Moss is easy to pick up and play, appealing to both new and seasoned gamers.

Why To Play

In Moss, players can reach out, touch, and interact with the environment while guiding Quill through her journey. As a character within the world, players will work together with Quill to solve puzzles, overcome obstacles, and conquer any danger that comes their way,” said Danny Bulla, co-founder and design director of Polyarc. “As gamers, we’ve been conditioned for years to hold a gamepad in our laps when playing games, letting our thumbs and fingers do the controlling. It has been a great experience to create an immersive game that encourages players to reach into and interact with a tactile world.

Summary

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