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Myth: The Fallen Lords

Real Time Strategy (RTS), Role-playing (RPG), Strategy

Release Dates:

Average Rating:

Developers/Publishers:

Bungie

November 25, 1997, February 2, 1998

PC (Microsoft Windows), Mac

Platforms:

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High Difficulty: The steep difficulty curve in Myth: The Fallen Lords can be daunting for new players.

Content Gaps: Some areas of Myth: The Fallen Lords feel underdeveloped or lacking in content.

Requires Patience: The game’s pacing might be slow for those who prefer fast-paced Real Time Strategy (RTS) games.

Why To Avoid

Innovative Mechanics: Myth: The Fallen Lords introduces new and innovative mechanics in the Real Time Strategy (RTS) genre.

High Replay Value: Myth: The Fallen Lords offers numerous reasons to replay, thanks to its Real Time Strategy (RTS) elements.

Community Driven: The game has a strong community, which enhances the multiplayer experience.

Why To Play

A real-time tactical game from Bungie Studios, Myth: The Fallen Lords is set in a gothic fantasy realm where the nations of men are in danger of being eradicated. With limited numbers and dwindling odds, gamers must overcome the impossible to defeat Balor and the powerful Fallen Lords.

Summary

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