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Rescue on Fractalus!

Shooter, Simulator

Release Dates:

Average Rating:

Developers/Publishers:

Atari Corporation, Epyx, Activision, Lucasfilm Games, TMQ Software, Dalali Software Ltd., Softalent

December 31, 1986, December 31, 1985, December 31, 1987

Commodore C64/128/MAX, Amstrad CPC, ZX Spectrum, Atari 7800, Atari 8-bit, Atari 5200, Apple II, TRS-80 Color Computer

Platforms:

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Repetitive Elements: Rescue on Fractalus! may become repetitive after extended play, especially in the Shooter genre.

Content Gaps: Some areas of Rescue on Fractalus! feel underdeveloped or lacking in content.

Bugs and Glitches: Some players have reported bugs that can disrupt the Rescue on Fractalus! experience.

Why To Avoid

Beautiful World: Explore the stunning world of Rescue on Fractalus!, a visual treat for fans of Shooter.

High Replay Value: Rescue on Fractalus! offers numerous reasons to replay, thanks to its Shooter elements.

Community Driven: The game has a strong community, which enhances the multiplayer experience.

Why To Play

The game utilizes fractal technology to create the craggy mountains of an alien planet, where the visilibility was drastically reduced by the dense atmosphere. The player controls a fictional "Valkyrie" space fighter (converted for search and rescue duty) from a first-person view, attempting to land and pick up downed Ethercorps pilots. Some of these mountains hold anti-aircraft guns, which have to be avoided or destroyed. Due to the varied terrain, the direction finder has to be used to locate the pilots, whose visual beacons are often masked by mountain ridges.

At higher levels, the enemy Jaggis begin flying kamikaze saucers. The mission area also moves into day/night boundaries. Night missions are particularly difficult, requiring diligent use of the altimeter to avoid crashing.

Flying consumes fuel. The way to replenish this supply is to rescue downed pilots who bring their remaining fuel supplies on board.

Summary

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