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Resident Evil Code: Veronica

Shooter, Puzzle, Adventure

Release Dates:

Average Rating:

Developers/Publishers:

Eidos Interactive, Capcom, Sega, Nextech, Capcom Production Studio 4, Tose

February 3, 2000, February 29, 2000, May 26, 2000

Dreamcast

Platforms:

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Bugs and Glitches: Some players have reported bugs that can disrupt the Resident Evil Code: Veronica experience.

Requires Patience: The game’s pacing might be slow for those who prefer fast-paced Shooter games.

Content Gaps: Some areas of Resident Evil Code: Veronica feel underdeveloped or lacking in content.

Why To Avoid

Community Driven: The game has a strong community, which enhances the multiplayer experience.

Innovative Mechanics: Resident Evil Code: Veronica introduces new and innovative mechanics in the Shooter genre.

High Replay Value: Resident Evil Code: Veronica offers numerous reasons to replay, thanks to its Shooter elements.

Why To Play

Resident Evil Code: Veronica is the fourth video game in Capcom's Resident Evil survival horror series. The game continues the survival horror gameplay of its predecessors: the protagonist explores the surroundings, fighting monsters and solving puzzles. However, it is the first game in the series to do away with pre-rendered backgrounds using a fully polygonal 3D engine instead, which allows for features such as real-time lighting and camera movement. Still, such movements are only used sparingly, and the use of perspective is mostly unchanged from earlier installments: the camera automatically switches to different static angles showing protagonists, monsters and rooms from different spooky viewpoints.

Summary

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