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Rise of the Robots

Fighting

Release Dates:

Average Rating:

Developers/Publishers:

Instinct Design, Mirage Technologies, Time Warner Interactive, Absolute Entertainment, Philips Interactive Media, Acclaim

December 31, 1995, December 31, 1994, November 1, 1994, February 1, 1995

DOS, Amiga, Super Nintendo Entertainment System, Sega Mega Drive/Genesis, Sega Game Gear, 3DO Interactive Multiplayer, Amiga CD32, Philips CD-i

Platforms:

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Bugs and Glitches: Some players have reported bugs that can disrupt the Rise of the Robots experience.

Repetitive Elements: Rise of the Robots may become repetitive after extended play, especially in the Fighting genre.

Requires Patience: The game’s pacing might be slow for those who prefer fast-paced Fighting games.

Why To Avoid

Innovative Mechanics: Rise of the Robots introduces new and innovative mechanics in the Fighting genre.

Compelling Storyline: The narrative in Rise of the Robots is deeply engaging, making it a must-play for Fighting fans.

Community Driven: The game has a strong community, which enhances the multiplayer experience.

Why To Play

A revolution in combat games - featuring a distinctive combat intelligence system that adapts to and learns your style of play! The first game with film-quality, controllable 3D graphics. Robot attack routines choreographed by a martial arts expert. Witness the first ever morphing character to appear in a computer game! Awesome cinematic link sequences.

Summary

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