Salamander
Shooter, Arcade
Release Dates:
Average Rating:
Developers/Publishers:
Konami
July 4, 1986, October 1, 1988, December 31, 1986
Arcade, Sharp X68000
Platforms:
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Content Gaps: Some areas of Salamander feel underdeveloped or lacking in content.
High Difficulty: The steep difficulty curve in Salamander can be daunting for new players.
Repetitive Elements: Salamander may become repetitive after extended play, especially in the Shooter genre.
Why To Avoid
High Replay Value: Salamander offers numerous reasons to replay, thanks to its Shooter elements.
Community Driven: The game has a strong community, which enhances the multiplayer experience.
Innovative Mechanics: Salamander introduces new and innovative mechanics in the Shooter genre.
Why To Play
Salamander is a scrolling shooter arcade game released by Konami as a spin-off to Gradius. It introduced a simplified power-up system, two-player cooperative gameplay and both horizontally and vertically scrolling stages. Some of these would later become the norm for future Gradius games.