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Shogun: Total War - Mongol Invasion

Real Time Strategy (RTS), Strategy, Turn-based strategy (TBS), Tactical

Release Dates:

Average Rating:

Developers/Publishers:

The Creative Assembly, Electronic Arts

August 8, 2001

PC (Microsoft Windows)

Platforms:

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Repetitive Elements: Shogun: Total War - Mongol Invasion may become repetitive after extended play, especially in the Real Time Strategy (RTS) genre.

Requires Patience: The game’s pacing might be slow for those who prefer fast-paced Real Time Strategy (RTS) games.

High Difficulty: The steep difficulty curve in Shogun: Total War - Mongol Invasion can be daunting for new players.

Why To Avoid

Innovative Mechanics: Shogun: Total War - Mongol Invasion introduces new and innovative mechanics in the Real Time Strategy (RTS) genre.

Compelling Storyline: The narrative in Shogun: Total War - Mongol Invasion is deeply engaging, making it a must-play for Real Time Strategy (RTS) fans.

High Replay Value: Shogun: Total War - Mongol Invasion offers numerous reasons to replay, thanks to its Real Time Strategy (RTS) elements.

Why To Play

Set in the Mongol invasion of Japan, this expansion pack features additional content, missions and the new playable faction of the Mongols. Historically the Kublai Khan, leader of the Mongols met catastrophic weather on the journey to Japan and so the invasion plan was abandoned before it ever truly began. In this expansion however, the Creative Assembly have re-written this detail in the name of strategy-based gaming. In the Mongol Invasion the invaders successfully land on the shores of Chikuzen. As either the Mongols or the ruling Hojo clan of Japan it is up to you to take Japan in the name of the Khan or repel the invading force and secure your homeland’s freedom.

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