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Sid Meier's Civilization

Strategy, Turn-based strategy (TBS)

Release Dates:

Average Rating:

Developers/Publishers:

MicroProse Software, Inc., Koei

January 1, 1991, December 31, 1992, December 31, 1993, April 26, 1996, October 7, 1994, September 30, 1991, May 2, 1997

PC (Microsoft Windows), PlayStation, DOS, Mac, Amiga, Super Nintendo Entertainment System, Sega Saturn, Atari ST/STE

Platforms:

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Content Gaps: Some areas of Sid Meier's Civilization feel underdeveloped or lacking in content.

Repetitive Elements: Sid Meier's Civilization may become repetitive after extended play, especially in the Strategy genre.

Requires Patience: The game’s pacing might be slow for those who prefer fast-paced Strategy games.

Why To Avoid

Beautiful World: Explore the stunning world of Sid Meier's Civilization, a visual treat for fans of Strategy.

High Replay Value: Sid Meier's Civilization offers numerous reasons to replay, thanks to its Strategy elements.

Compelling Storyline: The narrative in Sid Meier's Civilization is deeply engaging, making it a must-play for Strategy fans.

Why To Play

Sid Meier's Civilization is a turn-based strategy computer game created by Sid Meier for MicroProse in 1991.The game's objective is "...to build an empire that would stand the test of time". The game begins in 4000 BC, and the gamers attempt to expand and develop their empires through the ages until modern and near-future times. It is also known simply as Civilization.

Summary

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