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Sid Meier's Civilization III

Simulator, Strategy, Turn-based strategy (TBS)

Release Dates:

Average Rating:

Developers/Publishers:

Firaxis Games, Westlake Interactive, Infogrames, MacSoft Games, Aspyr Media

October 30, 2001

PC (Microsoft Windows), Mac

Platforms:

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High Difficulty: The steep difficulty curve in Sid Meier's Civilization III can be daunting for new players.

Requires Patience: The game’s pacing might be slow for those who prefer fast-paced Simulator games.

Repetitive Elements: Sid Meier's Civilization III may become repetitive after extended play, especially in the Simulator genre.

Why To Avoid

High Replay Value: Sid Meier's Civilization III offers numerous reasons to replay, thanks to its Simulator elements.

Community Driven: The game has a strong community, which enhances the multiplayer experience.

Innovative Mechanics: Sid Meier's Civilization III introduces new and innovative mechanics in the Simulator genre.

Why To Play

Civilization III, like the other Civilization games, is based around building an empire, from the ground up, beginning at start of recorded history and continuing beyond the current modern day. The player's civilization is centered around a core of cities that provide the resources necessary to grow the player's cities, construct city improvements, wonders, and units, and advance the player's technological development. The player must balance a good infrastructure, resources, diplomatic and trading skills, technological advancement, city and empire management, culture, and military power to succeed.

Summary

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