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Shooter, Platform

Release Dates:

Average Rating:


Konami, Playtronic

September 15, 1994, October 1, 1994, December 31, 1994

Super Nintendo Entertainment System



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Content Gaps: Some areas of Sparkster feel underdeveloped or lacking in content.

Repetitive Elements: Sparkster may become repetitive after extended play, especially in the Shooter genre.

Requires Patience: The game’s pacing might be slow for those who prefer fast-paced Shooter games.

Why To Avoid

Community Driven: The game has a strong community, which enhances the multiplayer experience.

High Replay Value: Sparkster offers numerous reasons to replay, thanks to its Shooter elements.

Innovative Mechanics: Sparkster introduces new and innovative mechanics in the Shooter genre.

Why To Play

The eponymous main character is an opossum knight who fights an army of yellow wolves and robots. He is armed with a sword that can fire energy bolts and a rocket pack that allows him to fly short distances. The gameplay remains mostly the same as in Mega Drive games, with the most notable change being the addition of a short-distance rolling dash. One major difference is that the game's final level depends on a difficulty player selected. On easy, the game culminates with battle against Axel Gear, but on normal, the story continues with Sparkster fighting the leader of the Wolves on the next level. On hard difficulty, the game continues beyond that, with the true final stage.



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