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Star Wars: Demolition

Shooter, Racing

Release Dates:

Average Rating:


Luxoflux, LucasArts, Activision

November 12, 2000, November 19, 2000, December 15, 2000

PlayStation, Dreamcast



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Repetitive Elements: Star Wars: Demolition may become repetitive after extended play, especially in the Shooter genre.

Content Gaps: Some areas of Star Wars: Demolition feel underdeveloped or lacking in content.

High Difficulty: The steep difficulty curve in Star Wars: Demolition can be daunting for new players.

Why To Avoid

Innovative Mechanics: Star Wars: Demolition introduces new and innovative mechanics in the Shooter genre.

High Replay Value: Star Wars: Demolition offers numerous reasons to replay, thanks to its Shooter elements.

Community Driven: The game has a strong community, which enhances the multiplayer experience.

Why To Play

Star Wars: Demolition is a vehicular combat game set in the Star Wars universe created by both Luxoflux and LucasArts using the Vigilante 8 game engine. The premise of the game is that the Galactic Empire declares they have officially banned Jabba the Hutt's podraces, so Jabba creates a more life-threatening vehicular combat contest to replace the sport of podracing.



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