Star Wars: Demolition
Shooter, Racing
Release Dates:
Average Rating:
Developers/Publishers:
Luxoflux, LucasArts, Activision
November 12, 2000, November 19, 2000, December 15, 2000
PlayStation, Dreamcast
Platforms:
Videos
No Videos
Repetitive Elements: Star Wars: Demolition may become repetitive after extended play, especially in the Shooter genre.
Content Gaps: Some areas of Star Wars: Demolition feel underdeveloped or lacking in content.
High Difficulty: The steep difficulty curve in Star Wars: Demolition can be daunting for new players.
Why To Avoid
Innovative Mechanics: Star Wars: Demolition introduces new and innovative mechanics in the Shooter genre.
High Replay Value: Star Wars: Demolition offers numerous reasons to replay, thanks to its Shooter elements.
Community Driven: The game has a strong community, which enhances the multiplayer experience.
Why To Play
Star Wars: Demolition is a vehicular combat game set in the Star Wars universe created by both Luxoflux and LucasArts using the Vigilante 8 game engine. The premise of the game is that the Galactic Empire declares they have officially banned Jabba the Hutt's podraces, so Jabba creates a more life-threatening vehicular combat contest to replace the sport of podracing.