Star Wars: Force Commander
Real Time Strategy (RTS), Strategy
Release Dates:
Average Rating:
Developers/Publishers:
LucasArts, Ronin Entertainment
March 22, 2000
PC (Microsoft Windows)
Platforms:
Videos
No Videos
High Difficulty: The steep difficulty curve in Star Wars: Force Commander can be daunting for new players.
Repetitive Elements: Star Wars: Force Commander may become repetitive after extended play, especially in the Real Time Strategy (RTS) genre.
Bugs and Glitches: Some players have reported bugs that can disrupt the Star Wars: Force Commander experience.
Why To Avoid
High Replay Value: Star Wars: Force Commander offers numerous reasons to replay, thanks to its Real Time Strategy (RTS) elements.
Compelling Storyline: The narrative in Star Wars: Force Commander is deeply engaging, making it a must-play for Real Time Strategy (RTS) fans.
Innovative Mechanics: Star Wars: Force Commander introduces new and innovative mechanics in the Real Time Strategy (RTS) genre.
Why To Play
Star Wars: Force Commander is a real-time strategy video game released for the Microsoft Windows platform on March 21, 2000. It was co-developed by Ronin Entertainment and LucasArts, and published by LucasArts.