top of page

Star Wars: Force Commander

Real Time Strategy (RTS), Strategy

Release Dates:

Average Rating:

Developers/Publishers:

LucasArts, Ronin Entertainment

March 22, 2000

PC (Microsoft Windows)

Platforms:

Videos

No Videos

High Difficulty: The steep difficulty curve in Star Wars: Force Commander can be daunting for new players.

Repetitive Elements: Star Wars: Force Commander may become repetitive after extended play, especially in the Real Time Strategy (RTS) genre.

Bugs and Glitches: Some players have reported bugs that can disrupt the Star Wars: Force Commander experience.

Why To Avoid

High Replay Value: Star Wars: Force Commander offers numerous reasons to replay, thanks to its Real Time Strategy (RTS) elements.

Compelling Storyline: The narrative in Star Wars: Force Commander is deeply engaging, making it a must-play for Real Time Strategy (RTS) fans.

Innovative Mechanics: Star Wars: Force Commander introduces new and innovative mechanics in the Real Time Strategy (RTS) genre.

Why To Play

Star Wars: Force Commander is a real-time strategy video game released for the Microsoft Windows platform on March 21, 2000. It was co-developed by Ronin Entertainment and LucasArts, and published by LucasArts.

Summary

Websites

bottom of page