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StarCraft

Real Time Strategy (RTS), Strategy

Release Dates:

Average Rating:

Developers/Publishers:

Blizzard Entertainment

March 29, 1999, March 31, 1998, December 31, 1998

PC (Microsoft Windows), Mac

Platforms:

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Repetitive Elements: StarCraft may become repetitive after extended play, especially in the Real Time Strategy (RTS) genre.

Content Gaps: Some areas of StarCraft feel underdeveloped or lacking in content.

Bugs and Glitches: Some players have reported bugs that can disrupt the StarCraft experience.

Why To Avoid

Community Driven: The game has a strong community, which enhances the multiplayer experience.

Compelling Storyline: The narrative in StarCraft is deeply engaging, making it a must-play for Real Time Strategy (RTS) fans.

High Replay Value: StarCraft offers numerous reasons to replay, thanks to its Real Time Strategy (RTS) elements.

Why To Play

StarCraft is a strategic game set in a Galaxy far away on multiple planets. Its style and balance between the three antagonistic species it features is distinctive and appealed to millions.

Summary

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