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Tales of Destiny

Role-playing (RPG), Adventure

Release Dates:

Average Rating:

Developers/Publishers:

Wolf Team, Namco

December 23, 1997

PlayStation

Platforms:

Videos

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Repetitive Elements: Tales of Destiny may become repetitive after extended play, especially in the Role-playing (RPG) genre.

Bugs and Glitches: Some players have reported bugs that can disrupt the Tales of Destiny experience.

High Difficulty: The steep difficulty curve in Tales of Destiny can be daunting for new players.

Why To Avoid

Innovative Mechanics: Tales of Destiny introduces new and innovative mechanics in the Role-playing (RPG) genre.

Compelling Storyline: The narrative in Tales of Destiny is deeply engaging, making it a must-play for Role-playing (RPG) fans.

High Replay Value: Tales of Destiny offers numerous reasons to replay, thanks to its Role-playing (RPG) elements.

Why To Play

Tales of Destiny is a follow-up to Tales of Phantasia. Like its predecessor, it has the structure of traditional Japanese role-playing games, but substitutes turn-based combat for action-oriented one. Battles take place on separate side-scrolling screens and resemble those of a fighting game. The player controls the main hero, navigating him on the battle screen and performing various attacks and combos. Other party members are controlled by the game's AI, but it is possible to pause the battle at any time and assign new combat style to any one of them.

Summary

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