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Tomb Raider: The Last Revelation

Shooter, Puzzle, Adventure

Release Dates:

Average Rating:


Core Design, Eidos Interactive, Aspyr Media, Westlake Interactive, Square Enix

July 19, 2000, March 24, 2000, March 27, 2000, November 23, 1999, December 3, 1999, December 24, 1999, November 19, 1999, December 6, 1999, June 12, 2000, October 15, 2009, January 26, 2011

PC (Microsoft Windows), PlayStation, PlayStation 3, Mac, Dreamcast, PlayStation Portable, PlayStation Vita



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Repetitive Elements: Tomb Raider: The Last Revelation may become repetitive after extended play, especially in the Shooter genre.

Requires Patience: The game’s pacing might be slow for those who prefer fast-paced Shooter games.

Content Gaps: Some areas of Tomb Raider: The Last Revelation feel underdeveloped or lacking in content.

Why To Avoid

Compelling Storyline: The narrative in Tomb Raider: The Last Revelation is deeply engaging, making it a must-play for Shooter fans.

High Replay Value: Tomb Raider: The Last Revelation offers numerous reasons to replay, thanks to its Shooter elements.

Innovative Mechanics: Tomb Raider: The Last Revelation introduces new and innovative mechanics in the Shooter genre.

Why To Play

Tomb Raider IV: The Last Revelation is the fourth game of the Tomb Raider games series, it plays very similar to the previous games in the series but some new things have been added to the game. The biggest addition is that now rather large parts of the game consist of several interconnected levels sometimes explored in any order, with puzzles in one level often requiring that some actions are done in other levels. The new additions to Lara's arsenal are a revolver and a bow with several sets of arrows including exploding and poisonous ones.



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