Warcraft II: Tides of Darkness
Real Time Strategy (RTS), Strategy
Release Dates:
Average Rating:
Developers/Publishers:
Blizzard Entertainment, Electronic Arts, Electronic Arts Victor, Climax Group, Climax Studios
December 9, 1995, December 31, 1996
PC (Microsoft Windows), PlayStation, DOS, Mac, Sega Saturn
Platforms:
Videos
No Videos
Repetitive Elements: Warcraft II: Tides of Darkness may become repetitive after extended play, especially in the Real Time Strategy (RTS) genre.
High Difficulty: The steep difficulty curve in Warcraft II: Tides of Darkness can be daunting for new players.
Content Gaps: Some areas of Warcraft II: Tides of Darkness feel underdeveloped or lacking in content.
Why To Avoid
High Replay Value: Warcraft II: Tides of Darkness offers numerous reasons to replay, thanks to its Real Time Strategy (RTS) elements.
Compelling Storyline: The narrative in Warcraft II: Tides of Darkness is deeply engaging, making it a must-play for Real Time Strategy (RTS) fans.
Beautiful World: Explore the stunning world of Warcraft II: Tides of Darkness, a visual treat for fans of Real Time Strategy (RTS).
Why To Play
Warcraft II: Tides of Darkness is a Strategy video game published by Blizzard Entertainment released on 1995 for MS-DOS. Warcraft 2 is a successor of the popular Warcraft real-time strategy game. The game contains many improvements over the previous version in graphics, sounds and playability. The Multiplayer was also greatly improved allowing up to 8 gamers in the marvelous multiplayer skirmish.