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Warcraft II: Tides of Darkness

Real Time Strategy (RTS), Strategy

Release Dates:

Average Rating:

Developers/Publishers:

Blizzard Entertainment, Electronic Arts, Electronic Arts Victor, Climax Group, Climax Studios

December 9, 1995, December 31, 1996

PC (Microsoft Windows), PlayStation, DOS, Mac, Sega Saturn

Platforms:

Videos

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Repetitive Elements: Warcraft II: Tides of Darkness may become repetitive after extended play, especially in the Real Time Strategy (RTS) genre.

High Difficulty: The steep difficulty curve in Warcraft II: Tides of Darkness can be daunting for new players.

Content Gaps: Some areas of Warcraft II: Tides of Darkness feel underdeveloped or lacking in content.

Why To Avoid

High Replay Value: Warcraft II: Tides of Darkness offers numerous reasons to replay, thanks to its Real Time Strategy (RTS) elements.

Compelling Storyline: The narrative in Warcraft II: Tides of Darkness is deeply engaging, making it a must-play for Real Time Strategy (RTS) fans.

Beautiful World: Explore the stunning world of Warcraft II: Tides of Darkness, a visual treat for fans of Real Time Strategy (RTS).

Why To Play

Warcraft II: Tides of Darkness is a Strategy video game published by Blizzard Entertainment released on 1995 for MS-DOS. Warcraft 2 is a successor of the popular Warcraft real-time strategy game. The game contains many improvements over the previous version in graphics, sounds and playability. The Multiplayer was also greatly improved allowing up to 8 gamers in the marvelous multiplayer skirmish.

Summary

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