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Zork

Adventure

Release Dates:

Average Rating:

Developers/Publishers:

Infocom, Commodore Electronics Ltd., SystemSoft, Personal Software, Infocom

December 31, 1986, December 31, 1983, December 31, 1985, December 31, 1982, December 31, 1980, December 31, 1984, March 29, 1991, May 1, 1977

DOS, Mac, Commodore C64/128/MAX, Amiga, Amstrad CPC, Atari ST/STE, Atari 8-bit, Apple II, Commodore 16, Commodore Plus/4, PDP-10, PDP-11, TRS-80, PC-9800 Series, TRS-80 Color Computer, Amstrad PCW, Tatung Einstein

Platforms:

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Requires Patience: The game’s pacing might be slow for those who prefer fast-paced Adventure games.

Content Gaps: Some areas of Zork feel underdeveloped or lacking in content.

Repetitive Elements: Zork may become repetitive after extended play, especially in the Adventure genre.

Why To Avoid

Beautiful World: Explore the stunning world of Zork, a visual treat for fans of Adventure.

High Replay Value: Zork offers numerous reasons to replay, thanks to its Adventure elements.

Innovative Mechanics: Zork introduces new and innovative mechanics in the Adventure genre.

Why To Play

Zork is one of the earliest interactive fiction computer games, with roots drawn from the original genre game, Colossal Cave Adventure. The first version of Zork was written in 1977–1979 using the MDL programming language on a DEC PDP-10 computer.

Summary

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