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Why Skull Island Rise of Kong Failed

Oh, Skull Island: Rise of Kong, the game that promised to make me feel like a giant, rampaging ape. What a letdown!


I mean, as a seasoned gamer, I know that not every game can be a hit, but this one was a real stinker. I guess the developers were too busy daydreaming about their own ape-sized fantasies to actually create a decent game. And don't even get me started on the graphics. I've seen better visuals on my grandpa's flip phone (R.I.P.).


As for the gameplay? Let's just say it left me feeling confused and frustrated, like a chimpanzee trying to solve a Rubik's cube. But hey, if you're looking for a good laugh, grab some popcorn and give this disaster a try.


A child ape with his hand up, frightened. From the game Skull Island Rise of Kong
NO! Please, don't release the game yet!

The Reality Behind Skull Island: Rise of Kong

Now, before we start pointing fingers, let's take a moment to acknowledge the sheer ambition of this game. Bringing the mighty Kong to life in a video game is no easy feat, and kudos to GameMill Entertainment for taking on this colossal task. However, it seems that they may have bitten off more than they could chew.


The Inexperience of the Game Developers

You see, Skull Island: Rise of Kong suffered from one major flaw - inexperienced game developers. Now, this isn't to say that these developers lack skill points entirely, but let's just say they were still figuring out their way around this giant ape. It's like putting a pilot with zero flight hours in charge of a jumbo jet - a disaster waiting to happen, my friends.



The Rushed Development Process

To make matters worse, this game was developed under a tight schedule. GameMill Entertainment gave IguanaBee, the development team, just one year to bring this game to life.


Now, you don't have to be a game development expert to know that this is simply not enough time to create a quality game. It's like trying to build an entire island from scratch in a matter of months. Rushed development process, meet giant ape-sized flop.


A screenshot of Skull Island Rise of Kong, ape battling Gaw the raptor
Poor graphics, clunky gameplay

The Graphics: A Major Downfall

Now, let's talk about the giant ape in the room - the graphics. This is where Skull Island: Rise of Kong truly stumbled, tripped, and fell face-first into a chasm of disappointment.


Subpar Visuals and Presentation

When it comes to video game graphics, we expect to be blown away and immersed in a world of stunning visuals. Unfortunately, the Skull Island game delivered visuals that petered out faster than a chimp's attention span. GameMill, what happened guys? We were expecting King Kong, not Donkey Kong 64 (actually that's offensive to Donkey Kong, my bad).


Comparison with Modern Graphics

Let's face it, this game just couldn't rise to the legacy of King Kong. GameMill Entertainment, you may end up regretting this one, or you might just prove to be a third-rate publisher. The development process of this game lacked that Peter Jackson touch, leaving us feeling chile about this release, if you catch my drift (IguanaBee is headquartered in Chile).


Ape prepares to jump to a rock, an on screen idicator appears to guide the player. Skull Island Rise of Kong.
The physics feel dense

Gameplay Flaws

Now, let's move on to gameplay because graphics aren't the only thing this game got wrong. Skull Island: Rise of Kong offers gameplay that's as repetitive as hearing the same ape joke over and over again. Seriously, guys, we need some variety in combat moves and abilities here.


How Could the Game Have Improved?

But hey, let's not play the blame game without offering some suggestions for improvement, shall we? First of all, this game could have definitely benefited from better graphics and visual effects. We're talking about a giant ape here, people - make it look epic!


Why Did Skull Island: Rise of Kong Fail to Meet Expectations?

But why did this game fail to meet expectations, you ask? Well, for one, it lacked originality in gameplay and storyline. We've seen it all before, and this game brought nothing new to the table.


Secondly, the poor graphics and technical issues deterred players from truly enjoying the game.


And lastly, the game failed to capitalize on the popularity of the Kong franchise and appeal to its fanbase. Sorry, guys, but a giant ape-sized disappointment just doesn't cut it.



McScratchey's Final Thoughts

In conclusion, Skull Island: Rise of Kong failed to meet expectations due to a combination of factors. The inexperience of the game developers and the rushed development process resulted in gameplay flaws that hindered the overall experience.


Additionally, the subpar visuals and presentation, especially when compared to modern graphics, further contributed to its downfall. It's clear that Skull Island: Rise of Kong is not just a contender for the worst game of 2023, but it may genuinely be the worst game I have ever played.


However, it's important to note that even though the game didn't live up to expectations, this doesn't mean that future adaptations of the Kong franchise won't succeed.


By learning from the mistakes made in Skull Island: Rise of Kong and taking the time to develop a high-quality game with engaging gameplay and stunning visuals, future Kong games can still captivate audiences and achieve success.


So, let's not lose hope for the future of Kong on our gaming screens. With the right approach and attention to detail, we may yet see a Kong game that truly lives up to the legend.

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